Write a pattern, get a sentence. Seeded procedural text for JavaScript.
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Updated
Sep 4, 2026 - TypeScript
Write a pattern, get a sentence. Seeded procedural text for JavaScript.
A functional implementation of the PCG family random number generators, written in TypeScript.
A simple and elegant seeded random number generator for Unity
An infinite visual archive
Seed-based generative digital rain — 100 × 100 tiled streams in six styles and six terminal palettes. Reproducible code-rain compositions.
Seed-based generative linework — a grid, organic random-walk curves, and concentric circles layered in black on white. Reproducible diagram studies.
A lightweight, deterministic PRNG (pseudo-random number generator) based on Xoroshiro128+, designed for consistent randomness in avatars, games, testing, and procedural generation.
Seed-based generative mosaic. An 80 × 80 grid of lit and dark cells decided by a radial threshold field, in gothic palettes of red, purple, blue and green. A reproducible catalogue of computational surface compositions for fashion, textile, and surface design.
Seed-based generative illustration — a 16 × 16 grid of small foods in a per-seed harmonic palette. Reproducible studies for textile & surface design.
Seed-based generative gesture — scattered points connected by curvy Bézier lines with gradient hue and weight. Reproducible line studies.
Write a pattern. Get a sentence whose words did not come from a model. Seeded dictionary engine — Rust, WASM/npm.
A seedable, choice-driven life simulation game based on cities, industries, migration and everyday life in Zhejiang, China.
Seed-based generative networks — glowing nodes and branches in radial, network, and cellular modes. Reproducible lifeform studies.
Seed-based generative recursive subdivision — a canvas split three levels deep with jitter and saturated colour. Reproducible grid compositions.
Seed-based generative Japanese motifs — eight traditional patterns tiled at 60 × 60 in six soft palettes. Reproducible ornament for textile & surface design.
Seed-based generative petal forms — a 6 × 6 grid of layered organic shapes in five curated palettes. Reproducible form studies for textile & surface design.
Seed-based generative portrait system. Infinite faces from a single number — variable skin, hair, eyes, freckles, accessories, and lighting. A reproducible catalogue of computational character studies for fashion, textile, and surface design.
Houseki 宝石: four original gem and stone puzzle games, Falling Triplets, Colour Chains, Stone Collapse and Gem Swap, as immutable seeded engines with 300 graded levels, plus experimental Magnetic Blocks. English and Japanese. Zero dependencies.
Librería TypeScript para generar datos de prueba realistas y localizados de Chile
Deterministic random number generators (Mulberry32, Xoshiro128) with sampling, shuffle, weighted pick, and gaussian
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