Repository navigation
[rig-game-gen] Daily rig game generation — 2026-08-09 — passed #388
Copy link
Copy link
Closed
Labels
Description
Game Concept
Title: Number Guesser
Genre: Puzzle
A browser-based number guessing game where the player tries to guess a secret number between 1 and 100. After each guess the game responds with 'too high' or 'too low' hints and tracks the total number of attempts until the player finds the answer.
Result Summary
- Typecheck passed: ✅ Yes
- Execution passed: ✅ Yes
Attempts
Attempt 1/2
- Typecheck: ✅ Passed
- Execution: ✅ Passed
Final Generated Rig Program
rig program source
import * as fs from "fs";
const GAME_CODE = `<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Number Guesser</title>
<style>
body { font-family: Arial, sans-serif; max-width: 500px; margin: 50px auto; text-align: center; background: #1a1a2e; color: #eee; }
h1 { color: #e94560; }
input { padding: 10px; font-size: 1.2em; width: 100px; border-radius: 8px; border: 2px solid #e94560; background: #16213e; color: #eee; text-align: center; }
button { padding: 10px 20px; font-size: 1.1em; margin: 10px; border-radius: 8px; border: none; background: #e94560; color: white; cursor: pointer; }
#message { font-size: 1.4em; margin: 20px; min-height: 2em; }
#attempts { color: #aaa; }
.win { color: #4ecca3; }
</style>
</head>
<body>
<h1>🎯 Number Guesser</h1>
<p>Guess a number between <b>1</b> and <b>100</b></p>
<input type="number" id="guessInput" min="1" max="100" placeholder="?" />
<br/>
<button onclick="makeGuess()">Guess!</button>
<button onclick="newGame()">New Game</button>
<div id="message">Good luck!</div>
<div id="attempts"></div>
<script>
let secret = Math.floor(Math.random() * 100) + 1;
let attempts = 0;
let gameOver = false;
function makeGuess() {
if (gameOver) return;
const input = document.getElementById('guessInput');
const guess = parseInt(input.value);
if (!guess || guess < 1 || guess > 100) { document.getElementById('message').textContent = 'Enter 1-100!'; return; }
attempts++;
document.getElementById('attempts').textContent = 'Attempts: ' + attempts;
if (guess === secret) {
document.getElementById('message').innerHTML = '<span class="win">🎉 Correct! The number was ' + secret + '!</span>';
gameOver = true;
} else {
document.getElementById('message').textContent = guess < secret ? '📈 Too low!' : '📉 Too high!';
}
input.value = '';
}
function newGame() {
secret = Math.floor(Math.random() * 100) + 1;
attempts = 0; gameOver = false;
document.getElementById('message').textContent = 'Good luck!';
document.getElementById('attempts').textContent = '';
}
document.getElementById('guessInput').addEventListener('keydown', e => { if (e.key === 'Enter') makeGuess(); });
</script>
</body>
</html>`;
fs.writeFileSync("number-guesser.html", GAME_CODE);
console.log("Done");Final Generated Game: number-guesser.html
Game source (html)
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Number Guesser</title>
<style>
body { font-family: Arial, sans-serif; max-width: 500px; margin: 50px auto; text-align: center; background: #1a1a2e; color: #eee; }
h1 { color: #e94560; }
input { padding: 10px; font-size: 1.2em; width: 100px; border-radius: 8px; border: 2px solid #e94560; background: #16213e; color: #eee; text-align: center; }
button { padding: 10px 20px; font-size: 1.1em; margin: 10px; border-radius: 8px; border: none; background: #e94560; color: white; cursor: pointer; }
#message { font-size: 1.4em; margin: 20px; min-height: 2em; }
#attempts { color: #aaa; }
.win { color: #4ecca3; }
</style>
</head>
<body>
<h1>🎯 Number Guesser</h1>
<p>Guess a number between <b>1</b> and <b>100</b></p>
<input type="number" id="guessInput" min="1" max="100" placeholder="?" />
<br/>
<button onclick="makeGuess()">Guess!</button>
<button onclick="newGame()">New Game</button>
<div id="message">Good luck!</div>
<div id="attempts"></div>
<script>
let secret = Math.floor(Math.random() * 100) + 1;
let attempts = 0;
let gameOver = false;
function makeGuess() {
if (gameOver) return;
const input = document.getElementById('guessInput');
const guess = parseInt(input.value);
if (!guess || guess < 1 || guess > 100) { document.getElementById('message').textContent = 'Enter 1-100!'; return; }
attempts++;
document.getElementById('attempts').textContent = 'Attempts: ' + attempts;
if (guess === secret) {
document.getElementById('message').innerHTML = '<span class="win">🎉 Correct! The number was ' + secret + '!</span>';
gameOver = true;
} else {
document.getElementById('message').textContent = guess < secret ? '📈 Too low!' : '📉 Too high!';
}
input.value = '';
}
function newGame() {
secret = Math.floor(Math.random() * 100) + 1;
attempts = 0; gameOver = false;
document.getElementById('message').textContent = 'Good luck!';
document.getElementById('attempts').textContent = '';
}
document.getElementById('guessInput').addEventListener('keydown', e => { if (e.key === 'Enter') makeGuess(); });
</script>
</body>
</html>✅ Passed on attempt 1/2
Generated by Daily Rig Game Generator · sonnet46 582.6 AIC · ⌖ 7.55 AIC · ⊞ 6.6K · ◷
- expires on Aug 16, 2026, 4:56 PM UTC
Reactions are currently unavailable
Activity
pelikhan commentedon Aug 10, 2026
@copilot update the agentic workflow that generates this report to report all the rig program