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Fix ClientEntityList not having OnRemoveEntity override - #200

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marchc1 merged 1 commit into
SourceDotNET:mainfrom
marchc1:fix-mp-crash
Oct 16, 2026
Merged

marchc1 merged 1 commit into
SourceDotNET:mainfrom
marchc1:fix-mp-crash

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@marchc1

@marchc1 marchc1 commented Oct 16, 2026 •

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Some change over the last few commits for singleplayer ended up leading to a regression where MP would crash upon spawning This fixes that, and this probably fixes other problems too (hopefully this fixes clientside entities not being killed off after full updates, or whatever that weird bug I'm thinking of was)

@marchc1
marchc1 merged commit b484657 into SourceDotNET:main Oct 16, 2026
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2 participants