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Add Runeforged and Runemastered variants for Unique items - #2544

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LocalIdentity merged 3 commits into
PathOfBuildingCommunity:devfrom
vaisest:runefrog-export
Sep 29, 2026
Merged

LocalIdentity merged 3 commits into
PathOfBuildingCommunity:devfrom
vaisest:runefrog-export

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@vaisest

@vaisest vaisest commented Sep 23, 2026 •

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Fixes #2540.

Description of the problem being solved:

This PR finally adds the default variants that I accidentally broke and did improperly in the original PR. This is now done using the verisium crafts dat table.

This still doesn't allow for selecting a specific base type if they have overlapping names as this is a separate item parsing problem.

Steps taken to verify a working solution:

  • Seems to work
  • A test asserting that it does actually work

Link to a build that showcases this PR:

Before screenshot:

After screenshot:

@LocalIdentity LocalIdentity added the enhancement New feature, calculation, or mod label Sep 29, 2026
@LocalIdentity
LocalIdentity merged commit c0af213 into PathOfBuildingCommunity:dev Sep 29, 2026
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@LocalIdentity LocalIdentity changed the title Add runeforged/mastered variants for DB items Add Runeforged and Runemastered variants for Unique items Sep 29, 2026
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2 participants