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fix(deck): export the non-playable flag of each character - #104

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nichinichisou0609 merged 1 commit into
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fix/deck-data-non-playable
Oct 18, 2026
Merged

nichinichisou0609 merged 1 commit into
mainfrom
fix/deck-data-non-playable

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Summary

  • The deck input's MasterCharacter table now carries _isNonPlayable, written as false for a row without the column.
  • A deck model reads it to leave characters a player save never lists out of the required character list and the total character rank.
  • docs/music-data.md lists the column.

Tests

  • test_character_non_playable_flag: rows with true, false and no column export as true, false, false.

🤖 Generated with Claude Code

The deck input's MasterCharacter table now carries `_isNonPlayable`, written as
`false` for a row that does not have the column. A deck model reads it to leave
characters a player save never lists out of the required character list and the
total character rank.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
@nichinichisou0609
nichinichisou0609 force-pushed the fix/deck-data-non-playable branch from 93db5b5 to 80aeed4 Compare October 18, 2026 13:01
@nichinichisou0609
nichinichisou0609 merged commit 124113d into main Oct 18, 2026
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@nichinichisou0609
nichinichisou0609 deleted the fix/deck-data-non-playable branch October 18, 2026 13:10
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