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Fusion 360 add-in: right-click toggle between 50% and 100% opacity

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Change Transparency

A Fusion 360 add-in that brings SolidWorks' Change Transparency to Fusion's right-click menu. Adds a Change Transparency (50% / 100%) item that flips the selected body/component between 50% and 100% opacity — no more digging through the native Opacity Control submenu.

context menu demo

Behavior

  • Works on a selected body (BRep or mesh), occurrence, or component (occurrences have no settable opacity, so the component's bodies are flipped), and on multi-selections.
  • Toggle rule: if anything in the selection is already transparent, everything goes back to 100% opaque; otherwise everything drops to 50%.
  • The menu item only appears when the selection has something flippable, and is placed right after the native Opacity Control item.

Install

Self-contained — no dependencies. Download the latest release zip and unzip the ChangeTransparency folder into your Fusion AddIns directory:

  • macOS: ~/Library/Application Support/Autodesk/Autodesk Fusion 360/API/AddIns/
  • Windows: %APPDATA%\Autodesk\Autodesk Fusion 360\API\AddIns\

(For development you can symlink the repo instead: ln -s "$PWD" "$HOME/Library/Application Support/Autodesk/Autodesk Fusion 360/API/AddIns/ChangeTransparency".)

Then in Fusion: Utilities → Add-Ins (or Shift+S) → select ChangeTransparency → Run. With runOnStartup enabled (the default in the manifest) it loads automatically on launch.

Tip

Assign a keyboard shortcut to the command via Fusion's UI customization to change transparency on the selected body with a single keypress.

Changelog

v0.1.3

  • Support mesh bodies (imported STL/OBJ) — the menu item now appears for them and the flip includes a component's/occurrence's mesh bodies alongside BRep ones. Viewport picks work too: clicking a mesh in the 3D view selects a face group, which now resolves to its owning mesh body.

v0.1.2

  • Fix a crash when right-clicking a suppressed occurrence (e.g. a suppressed "body to component" feature) — its invalid proxy path threw an InternalValidationError while building the menu. Suppressed/invalid occurrences are now skipped instead.

v0.1.1

  • Fix the menu item vanishing on assemblies / sub-components — _target_bodies now recurses through child occurrences instead of only flipping a component's own bodies.
  • Right-clicking a face or edge in the 3D viewport now resolves to its owning body, so the toggle works on those picks too.
  • Re-running the add-in without a Stop no longer stacks duplicate handlers (which duplicated the menu item and flipped twice); the marking-menu insert is also idempotent.

v0.1.0

  • First release. Adds the Change Transparency (50% / 100%) right-click menu item for bodies, occurrences, and components, placed after Opacity Control.
  • Themed (light/dark) cube icon.

GNU Affero General Public License v3.0 licensed — see LICENSE.

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