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Add Resident Evil: Code: Veronica X (PS3 Recomp) - #2964

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wooferzfg merged 1 commit into
LiveSplit:masterfrom
kastieloficial:add-code-veronica-ps3-recomp
Oct 24, 2026
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wooferzfg merged 1 commit into
LiveSplit:masterfrom
kastieloficial:add-code-veronica-ps3-recomp

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Adds a separate autosplitter catalog entry for Resident Evil: Code: Veronica X (PS3 Recomp), the native PC port of the PS3 release. The existing Kapdap entry for RPCS3/PCSX2/Dolphin remains unchanged.

The ASL is based on Kapdap's MIT-licensed Code: Veronica autosplitter, with the original copyright, license and contributor credits retained. Kastiel's adaptation attaches only to CodeVeronicaPort.exe, CodeVeronicaPort_JP.exe and CodeVeronicaPort_US.exe (EU/JP/US). It locates the exported g_cv_livesplit structure through the PE export table, then uses the original PS3 address tables and split logic against the port's guest memory.

Supports automatic start, configurable item/boss/event/door splits, the original in-game timer, and optional door load removal. English and Portuguese setup instructions explain selecting Game Time and using only one autosplitter at a time.

Validation:

  • Parsed the ASL and compiled its methods using the installed LiveSplit 1.8.37 Scriptable Auto Splitter component.
  • The port maintainer confirmed item splits and load removal in gameplay. Not every route or all three regional releases have been fully tested.
  • Verified unique game names, the 120-character description limit and the direct raw script URL; existing registry entries are unchanged.

The qualified game name distinguishes the PC port from the existing emulator entry. This submission does not claim speedrun leaderboard approval.

@wooferzfg
wooferzfg enabled auto-merge October 24, 2026 22:42
@wooferzfg
wooferzfg added this pull request to the merge queue Oct 24, 2026
Merged via the queue into LiveSplit:master with commit d713d32 Oct 24, 2026
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3 participants