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This repository was archived by the owner on Oct 23, 2026. It is now read-only.

Name resident collision in the glossary - #85

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Jpatching merged 1 commit into
mainfrom
glossary-resident-collision
Oct 22, 2026
Merged

Jpatching merged 1 commit into
mainfrom
glossary-resident-collision

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Summary

 ## Riding surfaces
 **Sampled surface**: …
+**Resident collision**:
+The host game's collision currently held in memory around the player, as opposed to collision files on disk.
+_Avoid_: loaded bounds, nearby collision, streamed bounds

Evidence

  • Before: the glossary had no term for the collision the game currently holds in memory around the player.
  • After: the term exists. python3 scripts/verify.py passes.

Merge Danger

Door: two-way

Blast Radius: docs

🤖 Generated with Claude Code

The collision-loader investigation needs a word for the host game's
collision held in memory around the player, distinct from collision files.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
@Jpatching
Jpatching merged commit b7c5828 into main Oct 22, 2026
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