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A C# script for a third person camera in the Unity game engine that can detect and adjust the camera's location when a collider is blocking the camera's line of sight to its parent object
A C# script for a third person camera in the Unity game engine that can detect and adjust the camera's location when a collider is blocking the camera's line of sight to its parent object
About
A C# script for a third person camera in the Unity game engine that can detect and adjust the camera's location when a collider is blocking the camera's line of sight to its parent object