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2 changes: 2 additions & 0 deletions README.md
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# ChessRealms.Engine

[![NuGet](https://img.shields.io/nuget/v/ChessRealms.Engine.svg)](https://www.nuget.org/packages/ChessRealms.Engine)

ChessRealms.Engine is a .NET 10 library for standard chess positions and legal
play. It uses bitboards and magic attack tables for move generation. The public
`ChessGame` API supports FEN import/export, legal moves, promotion, history and
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6 changes: 3 additions & 3 deletions src/ChessRealms.Engine/ChessRealms.Engine.csproj
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<Nullable>enable</Nullable>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<PackageId>ChessRealms.Engine</PackageId>
<VersionPrefix>1.1.0</VersionPrefix>
<VersionPrefix>1.2.0</VersionPrefix>
<Title>ChessRealms.Engine</Title>
<Description>A reusable .NET library for standard chess positions, legal move generation, game state, history, undo, FEN, and standard game-ending rules.</Description>
<Description>C#/.NET library for standard chess rules, legal move generation, FEN, SAN, mainline PGN import/export, history, undo, and JSON game records.</Description>
<Authors>ChessRealms</Authors>
<PackageTags>chess;chess-engine;bitboard;move-generation;fen</PackageTags>
<PackageTags>chess;chess-engine;chess-library;chess-rules;bitboard;move-generation;fen;san;pgn</PackageTags>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageProjectUrl>https://github.com/ChessRealms/Engine</PackageProjectUrl>
<RepositoryUrl>https://github.com/ChessRealms/Engine.git</RepositoryUrl>
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