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sharpobject
panel-attack
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Commits on Jun 15, 2018
Update engine.lua
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Change raising system to be closer to real
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End chains while clearing garbage
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Commits on Feb 24, 2018
bump version
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pre-stop time for non combo/non chains
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Fix online vs lobby menu??
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bump version
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Show player names and wins in-game
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now using players' names in rooms for netplay
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Added Win Counter for online multiplayer
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Fixes #17
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Fixes #21
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Commits on Oct 26, 2017
Don't drop garbage above the screen
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Commits on Oct 14, 2017
Copied a bunch of constants from the real game
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Commits on Oct 9, 2017
Fix message length encoding for client too
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Fix crash in network for long messages :(
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Fix bug with stop for non-danger combo
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Bump version
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Update stop time system
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Try to fix starting states on server
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Commits on Oct 8, 2017
Change shake system, card animations
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Commits on Sep 28, 2017
Bump version
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Shake a lot more
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Fix health not coming back sometimes
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Commits on Sep 26, 2017
Revert "bugfix" for chaining panels on swaps
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Disconnect when not in netplay
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Fix crash
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Fix shake in netplay, bump version
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Commits on Sep 25, 2017
Change shake do to stuff to gameplay
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Commits on Sep 5, 2017
Revert 0fc736b, bump version
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Commits on Jul 21, 2017
Fix issue with chaining panels landing on swap
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Bump version
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Fix a bug with swapping into hovering match
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Commits on Jan 19, 2016
Merge branch 'master' of github.com:sharpobject/panel-attack
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