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# The upstream Code-OSS checkout is produced by scripts/bootstrap.sh — never commit it.
/vscode/
/.vscode-pinned-tag
# Build outputs (siblings of vscode/ created by gulp)
/VSCode-darwin-*/
/VSCode-linux-*/
/VSCode-win32-*/
# Distributable disk images (produced by scripts/make-dmg.sh)
/*.dmg
# Agent Sketch runtime state — per-workspace (autosaved session, sketches, exported runs); not source
/.atompp/
# Unsigned app artifacts pulled from the release CI and signed locally (see docs/RELEASING.md §7)
/UNSIGNED-*.app.zip
# Scratch: a working-tree diff dropped here to exercise the review-swarm patch loader; tooling lockfile
/diff.patch
/skills-lock.json
# Internal build plan + private Atom++ Cloud design docs — roadmap, monetization, pricing, competitive
# positioning, and private-infra architecture. Kept OUT of the public repo and scrubbed from history
# via git filter-repo (see docs/PRE-PUBLIC-CHECKLIST.md §1). Working copies stay on disk, untracked,
# for internal use. NOTE: gitignore only stops FUTURE tracking — the history scrub is what removes
# these from past commits.
/PLAN.md
/docs/atompp-cloud-PRD.md
/docs/atompp-cloud-PRD.pdf
/docs/atompp-agent-runs-persistence.md
/docs/atompp-sync-design.md
/docs/atompp-update-flow.md
/docs/atompp-update-flow.pdf
# Node / OS noise
node_modules/
.DS_Store
*.log
out/
# LevelCode in your browser: the release directory scripts/build-web.mjs writes, and the bundle's
# generated assets module (web/ai-extension/build.mjs removes it after bundling).
/dist-web/
/web/ai-extension/assets.generated.js