From 33f103d7cb09e6f11f18ad4afce9f74bc1a1e30e Mon Sep 17 00:00:00 2001 From: Hash Date: Fri, 23 Oct 2026 00:37:50 +0300 Subject: [PATCH] chore: move version to 1.2.0, nuget badge for readme --- README.md | 2 ++ src/ChessRealms.Engine/ChessRealms.Engine.csproj | 6 +++--- 2 files changed, 5 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index ff405cd..37705f7 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,7 @@ # ChessRealms.Engine +[![NuGet](https://img.shields.io/nuget/v/ChessRealms.Engine.svg)](https://www.nuget.org/packages/ChessRealms.Engine) + ChessRealms.Engine is a .NET 10 library for standard chess positions and legal play. It uses bitboards and magic attack tables for move generation. The public `ChessGame` API supports FEN import/export, legal moves, promotion, history and diff --git a/src/ChessRealms.Engine/ChessRealms.Engine.csproj b/src/ChessRealms.Engine/ChessRealms.Engine.csproj index a686e0f..2fec27e 100644 --- a/src/ChessRealms.Engine/ChessRealms.Engine.csproj +++ b/src/ChessRealms.Engine/ChessRealms.Engine.csproj @@ -6,11 +6,11 @@ enable true ChessRealms.Engine - 1.1.0 + 1.2.0 ChessRealms.Engine - A reusable .NET library for standard chess positions, legal move generation, game state, history, undo, FEN, and standard game-ending rules. + C#/.NET library for standard chess rules, legal move generation, FEN, SAN, mainline PGN import/export, history, undo, and JSON game records. ChessRealms - chess;chess-engine;bitboard;move-generation;fen + chess;chess-engine;chess-library;chess-rules;bitboard;move-generation;fen;san;pgn MIT https://github.com/ChessRealms/Engine https://github.com/ChessRealms/Engine.git